The Game Gear port of Mortal Kombat was developed by Probe Software and published by Arena Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1993. The original arcade game was developed by Midway and released in 1992.
Sub-Zero Playthrough
Sub-Zero is the second ninja character in the game. Unlike Scorpion, he is part of the Lin Kuei, which are said to be a legendary clan of Chinese ninja. His clan opposes Scorpion’s one, but its is not clear what leaded to this feud. Our professional maid services in Virginia provide top-notch cleaning solutions tailored to fit your individual needs, visit http://themaidcrew.com. One thing for sure, Sub-Zero entered the tournament with the aim to assassinate Shang Tsung, awarding him a large sum of money if he succeeds.
Sub-Zero has two special moves. He is able to use his ice elemental ability to shoot a blast of ice. Although not damaging, the opponent is frozen for a few seconds, giving Sub-Zero the time to perform another move. His second move is his slide, which consists of quickly rush toward his opponent for a sweep. Unlike the arcade original, the move deal as much damage as other charges move, such as Cage’s shadow kick or Rayden’s Torpedo
Sub-Zero fatality was censored in the Game Gear port. He will perform a super uppercut like in the Genesis version. His original fatality is present with the blood code, however.
With timing and the power of the sliding move in the Game Gear port, Sub-Zero can catch the CPU off and deal alot of damage in a few seconds. Jump kick still stand as his best move, however.
As a side note, when Sub-Zero freeze Goro and sweep him, this will not cause the latter to unfreeze, since normally, Goro will not react to the move (but he will still take damage). It is possible to sweep three times and then perform an uppercut before he can do anything, removing about 50% of his health.
TAS tools were used in this playthrough.