The Sega CD port of Mortal Kombat was developed by Probe Software and published by Arena Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1994. The original arcade game was developed by Midway and released in 1992.
Johnny Cage playthrough
Johnny Cage is introduced as a movie actor, mostly in action movie involving hand-to-hand combat. In the Mortal Kombat lore, he is mostly known as a not so serious and more careless fighter, but is aware of the danger ahead.
Cage has three special moves in the game. His Green Bolt is his projectile, being able to throw it relatively fast. He also has his shadow kick, which consists of sliding toward his opponent and kick them in the process. Shadows follow him a long way to show that he is using his energy power. His last special move is his ball breaker move, which doesn’t work against Sonya, but also doesn’t work against himself. Although a simple oversight, this has brought some ridicule to the character.
Cage’s fatality is the same as the arcade original, since the Sega-CD port of Mortal Kombat isn’t censored by default. However, if blood is turned off, his fatality will be done the same way as Genesis version with the blood code off. His censored fatality involves performing a stronger version of his shadow kick, sending the opponent off screen (unless the fighter is in the corner).
Cage is strong against the CPU. His move is fast, and his air move has priority over most moves. His projectile is also fast as well as his uppercut. His downside is his Shadow Kick, which can be easily countered. He can do many combos, including infinite jump punch in the corner or using his shadow kick as a combo ender.
TAS tools were used in this playthrough.