Mortal Kombat Trilogy (Playstation) – Johnny Cage

The Playstation version of Mortal Kombat Trilogy was developed and published by Midway Games (in North America and Europe) in 1996 for the North American and European market and in 1998 for the Japanese market.

Johnny Cage Playthrough

Johnny Cage is notable for being the only “true” original character. In the first 2 Mortal Kombat games, he was portrayed by Daniel Pesina. However, dues to dispute with Midway before the release of MKT, he was replaced by Chris Alexander, who made his first and only appearance in the MK World. In that aspect, Cage has completely new sprites that are only seen in that specific game, since he was not present in MK3 or UMK3.

He retains all his move, expect his nuts punch technique (presumably because of the unique animation required by the entire cast when hit by the move). He also has his ionic, yet simple fatality that knock the head down as well as his MK2 Friendship.

The CPU has a strange reaction when the shadow uppercut is performed. If performed far from his opponent (regardless if he hits or not) the computer will always walk around the middle of the screen and perform an uppercut. This can be easily abused for throw, combo or counter uppercut. This does not work against the bosses though.

TAS tools were used in this playthrough.

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