Mortal Kombat Trilogy (Playstation) – Sektor

The Playstation version of Mortal Kombat Trilogy was developed and published by Midway Games (in North America and Europe) in 1996 for the North American and European market and in 1998 for the Japanese market.

Sektor playthrough

Sektor is mostly identical to his Ultimate Mortal Kombat 3 form. Although he doesn’t gain animation, he has a new move.

Sektor is gifted special move that can be well combined together. He has his Straight Missile move that act as his projectile and flies fast toward his opponent. He can also do a Homing Missile that will try to follow his opponent in order to explode on him. His dangerous teleport punch is an excellent launcher that give Sektor a few seconds to enact his next strategy. Finally, he gains a new move that allows him to shoot 2 Straight Missiles back-to-back, at the cost of a higher recovery time before Sektor can be controlled again. 4 combos are in his arsenal. Two of them do significant damage and another one cause the opponent to be launched for combo possibilities.

Sektor can destroy any opponent controlled by the CPU. With good setup, he can use his Homing Missile once, wait for it to explode on his opponent and perform his Teleport Punch right away, causing a lot of damage in the process. He can combine his Homing Missile with his combo as well, since the CPU will often get caught in the process.

As a side note, Sektor can perform his Teleport Uppercut twice against Kintaro and Shao Khan, but not against any other character in the game. Having the same move, Smoke can do it as well. It is probably an oversight and not an intentional ability.

TAS tools were used in this playthrough.