Street Fighter II: Champion Edition was developed and published by Capcom for the PC Engine in 1993. It was only released in Japan. It is based on the 1992 arcade game of the same name by Capcom.
Ryu playthrough
Ken is the second well known character in the Street Fighter series, often referred as the “Player 2” version of Ryu in Street Fighter and Street Fighter II: The World Warriors. He, along with Ryu, established what is known as the shotos: character that has projectiles, an anti-air special move and strong kick special move.
Ken is a motion character, which means that all his move can be performed by doing specific move input without charging. Taking the shotos type of character, Ken has his well-known Hadouken as a projectile, his Shoryuken as an anti-air special move and his Tatsumaki (also known as Hurricane Kick) has his strong kick special.
In Champion Edition, Ken was tweaked to be less identical than Ryu. His Hadouken are slower, but Shoryuken has more diagonal range and is more dangerous than Ryu’s one. His Tatsumaki is a multi-hit move, dealing much less damage but doesn’t knock his opponent down either, creating combo potential and stuns.
Against the CPU, Ken is very powerful. He can defeat every other character’s physical move with his Shoryuken, and can chain normal move with it. He can easily dizzy his opponent and perform a tirade of combos that can remove up to 70% of health. He is also able to perform cross-up combo with his fierce kick, followed by crouched jab kick or standing jab punch and finishing it up with his more powerful Shoryuken. Some examples of his chain of combos include.
- Fierce punch (close), jab or medium Shoryuken
- Fierce air kick, 2 crouched jab kick and any of the three Hurricane Kick
- Spamming his crouched jab kick as fast as possible
As a side note, his crouched jab kick, when performed very fast, can easily stun his opponent. The CPU has a tendency to do this move.
TAS tools were used to make this high quality playthrough video.