The PlayStation port of Mortal Kombat 3 was developed by Midway Manufacturing Company and published by Sony Computer Entertainment for the North American, European and Japanese market in 1995.
Kano Playthrough
Missing after the first tournament before being unintentionally freed after Shao Khan defeat in the second game, Kano come back with a new outfit for the third tournament. Wearing a red and black costume, he is now bald and more aggressive than ever. He is wandering in Outworld and eventually confronted by Shao Khan. However, his knowledge of the Earthrealm weaponry and technology is vital for Shao Khan army and Kano is sparred as long as he teaches the emperor’s warrior about this weapon.
Kano is quite versatile. He has his Sword Toss projectile that is slow but do slightly more damage than a regular projectile. His Slice Uppercut is very fast and can be used as a combo under. His famed Ball Roll move now has another variation beside the original: it will cause Kano to go diagonally up to catch airborne opponents Kano can also use his Violent Grab move, shaking his opponent and taking some health after each shake. Finally, he is able to do an air throw that push the opponent down.
Kano needs to have precise timing to do his big combo, as the CPU seems to be aware of these attempts and will often counter. This is particularly true to his Slice Uppercut and his Violent Grab move. His Ball Roll and his variation can be used to counter other special moves (such as Liu Kang’s Bicycle Kick). One good way to start his chain of move is to use his combo that causes his opponent to be uppercut in the air, chaining other moves such as the Upwards Ball Roll or the Violent Grab close to the corner.
TAS tools were used in this playthrough.