The Playstation port of Mortal Kombat II was developed by Probe Entertainment and published by Acclaim Japan in 1996. It was only released in Japan (in North America and Europe). The original arcade game was developed by Midway and released in 1993.
GAME DESCRIPTION
The Playstation port of Mortal Kombat II was only released in Japan in 1996, around the same time as the Worldwide release of the Saturn version. Although it is unknown why this specific port was only released to the Japanese Market, the PSX port of Mortal Kombat 3 was already out by a year and Mortal Kombat Trilogy was also being developed at the time.
The Playstation port of Mortal Kombat II is closely related to the Sega Saturn port. Both games were developed by the same team, known as the Tartan Team. They feature almost the same gameplay, but have minor difference, notably with the instruments used for the musics and some tweak in the actual engine.
Like the arcade, the game follows the storyline of the first game where Liu Kang won the tournament. Following that, Shang Tsung successfully convince Shao Khan to give him another chance. Instead of hosting a second tournament in Earthrealm, Shang Tsung would lure the heroes to the Outworld. This time, Shao Khan himself will be part of the tournament as the final opponent, hoping to crush any opposition to his world domination.
Mortal Kombat II expanded on the original Mortal Kombat. Now featuring 12 playable characters and new secrets character. While not playable, Kano and Sonya appear as prisoners in Khan Arena. Goro has a small appearance in the game’s intro.
New basic move was implemented or tweaked, such as the crouched punch and the roundhouse kick that knock the opponent down. In addition, some character has unique basic move, such as Cage’s kick uppercut or Baraka’s swipe. Every character now has 2 fatalities, 1 babality, 1 friendship and their own input command to perform two of the stages fatality. Some character has a secret fatality as well.
Despite using the CD format, the Playstation 1 port of Mortal Kombat II, unlike the other PSX Mortal Kombat games, does not feature the arcade soundtracks. It instead uses the Playstation internal sound driver to reproduce the soundtracks.
Mortal Kombat II Playthrough
Using the only known version of the game (Japanese version), the goal is to beat the game with each playable character, at the highest difficulty without getting hit once. Its secondary objective is to show as much as possible the various moves, fatality and secret in the game, such as fighting Jade, Smoke and Noob Saibot.
TAS tools were used in this playthrough.