Mortal Kombat Trilogy (Playstation) – Liu Kang

The Playstation version of Mortal Kombat Trilogy was developed and published by Midway Games (in North America and Europe) in 1996 for the North American and European market and in 1998 for the Japanese market.

Liu Kang playthrough

Liu Kang is mostly identical to his Ultimate Mortal Kombat 3 form. Although he doesn’t gain animation, he has a new move.

Liu Kang High Fireball is a great way to punch the opponent away, but his a little slow. However, his Low Fireball is more useful, countering almost every projectile in the game forcing the opponent to jump to avoid any kind of damage. His Flying Kick, being fast, is ideal to get an opponent in the air. His infamous Bicycle Kick can be used to catch an opponent off-guard, since it will go through most normal move if the opponent performs his move around the same time. Each kick move is a great combo ender, especially the latter that allow more hit to be done after it. Liu Kang’s new move is the Super Kick, a variation of the Bicycle kick that is harder to perform but launch much faster as well as doing more damage. Kang also recover more quickly from it.

Liu Kang can be versatile against the CPU. He has 2 devastating combos, as well as 2 variation of the second one. One of them launch the opponent, allowing him to use a variety of moves to do juggles. His second is very powerful (especially if started from a jump punch or neutral kick) and will throw the opponent as far as possible from Kang. Low Fireball will catch any CPU attempting to throw a projectile, and will mostly catch them as well when they are about to get up.

TAS tools were used in this playthrough.