The Super NES port of Mortal Kombat was developed by Sculptured Software and published by Acclaim Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1993. The original arcade game was developed by Midway and released in 1992.
Kano is introduced as a mercenary and a dangerous criminal. He belongs to the Black Dragon clan, described as cut-throat madmen feared and respected throughout the crime inner circle. He is aware that Sonya is going after him for crime, and expect to fight her during the tournament.
Kano keeps his knife close to him and throw them at his opponent. This move is his projectile move. He also has a unique technique called Cannonball. He rolls on himself and then launch to his opponent, striking them in the process. If it is blocked, however, he will bounce high up before going back on the ground, leaving himself vulnerable. He is also able to wait before launching, which can trick the opponent.
Kano’s fatality is censored in this version. Like in the arcade, he will impale his opponent with his hand, but will not rip anything.
Kano mainly relies on his cannonball and his high priority air move. The CPU always get caught when doing the move closer to them. His knife throw should.
As a side note, a CPU Kano will never hold his Cannonball move to the maximum allowed time. He will either launch immediately as a counter or wait a second before launching himself.
TAS tools were used in this playthrough.