Street Fighter was developed and published by Capcom for the Super NES in North America, Europe and Japan. It is a port of the 1991 game Street Fighter II: The World Warrior by Capcom.
While Street Fighter II: The World Warrior was ported to many platforms after its initial release, the Super NES version is the most famous and is sometimes considered one of the killer apps for the Super Nintendo.
During the time it was released, the storyline wasn’t as complete as what is described in later game of the series about the second tournament. According to the instruction manual, twelve fighters from across the globe have come together to see who is the strongest fighter in the world. In game, more information about their motivation is given, such as E. Honda promoting Sumo or Chun-Li seeking revenge to M. Bison (Dictator) for the death of her father.
In later game, it is explained that M. Bison organized the second tournament in order to lure and dispose of any strong fighter that would oppose his Shadoloo organization, but fail to do so. In the official storyline, Street Fighter II is preceded by Street Fighter and the Street Fighter Alpha series and his followed by Street Fighter IV.
Street Fighter II has eight playable characters and four boss characters. Ryu, Ken, Chun-Li and Guile are generally considered the most well-known character, but other characters such as Zangief and Dhalsim appear in most Street Fighter games as well.
Each character, excluding Ken and Ryu, have unique move and special moveset which represent their fighting style. A wrestler like the Russian Zangief would be more specialized in throw and close quarter fighting while a character like Guile plays mostly defensive, shooting his projectile and keeping opponent at bay.
Once the player has chosen his character, they will go through the world, challenging each character (including a mirror match of its own character). Then, Balrog (Boxer), Vega (Claw), Sagat is the following opponent in that order. The final opponent is always M. Bison, and beating him will end the game and show the ending of the chosen character. Then, if beat at the highest difficulty, a special credit sequence will play. In between fight, there are three bonus rounds. The car breaking round, the brick breaking round and the rolling barrel. The second bonus stage didn’t exist in the arcade, and was taken from the Super NES port of the original Street Fighter II: The World Warrior.
Compared to the arcade original, the Super NES version significantly simplified the graphics, backgrounds and feature remixed music and different sounds. Despite that, it is considered a solid port of the game. The Barrels and the Burning oil can stage bonus was removed, being replaced by a Brick Breaking bonus stage instead. Besides that, the game play very well and most combo and move you would perform in the arcade will work in this game, with a little timing difference.
Compared to the arcade, the Super NES version port is well handled, but many simplifications had to be made in order to fit everything in the cartridge.
Street Fighter II playthrough
This playthrough use the USA version of Street Fighter II: The World Warrior. The goal is to beat the game with each character without getting hit at the highest difficulty setting. Intro and ending of each character are shown.
TAS tools were used in this playthrough.