Mortal Kombat II (Game Boy) – Sub-Zero

The Game Boy port of Mortal Kombat II was developed by Probe Software and published by Acclaim Entertainment (in North America and Europe) and by Acclaim Japan for the Japanese market in 1994. The original arcade game was developed by Midway and released in 1993.

Sub-Zero playthrough

In MK2, Sub-Zero, like the other ninja character, all have a new costume design that they share by having different colours.

He stays with his Freeze and Slide special move, but his third special move allows him to Ground Freeze in front of him, causing his opponent to slide on it and be it in the process.

Against the CPU, timing is essential for Sub-Zero for his basic and special moves. CPU might get caught by the Freeze and Ground Freeze technique, but later in the tower, they will evade the move more often. Doing an uppercut and then using the freeze will often catch it. The slide is also much faster in the Game Boy port, but the CPU will block it unless it is knockdown by an uppercut or jump kick right before.

TAS tools were used in this playthrough.

Leave a Reply

Your email address will not be published. Required fields are marked *